Before
I quite realise what's happening she's talking fast, really fast,
about how charming the square is, and how remarkable that there's a
church here, she had no idea this square or this church were here,
she lives in another part of Marseilles, and now something about the
show we've just seen, I snatch at odd words as they pour from her
mouth, because when was the last time I had to listen to someone
speaking so rapidly, so fluently, in French? When I was 18? Taking
advantage of an infinitesimal pause I tell her, falteringly, that I'm
from London, but my evident incapacity with the language in no way
dents her enthusiasm for talking to me about the festival, and how
it's brought her to a part of Marseilles she'd never been to before,
she's lived here for 14 years, but that's what it's like in
Marseilles, you stay in your locality, you don't really go to the
other parts of the city, at least I think that's what she's saying,
and I try, piecing the sentence together as if with tweezers, to say:
isn't that what's great about festivals? They take you away from the
known to the unknown, show you your city as you've never seen it
before?
*
My
presence at the Travellings festival in Marseilles, curated by Lieux
Publics with (or for?) the In-Situ
network, is basically an accident. Eight months ago I didn't know any
of those things existed, with the possible exception of Marseilles.
It began with an email linking me to William Galinsky, artistic
director of the Norwich and
Norfolk festival: he had seen the writing I'd done about Nature
Theatre of Oklahoma last year when he'd programmed Life and
Times, and wondered if I would be interested in attending an In-Situ
gathering as embedded journalist. And so, the basics: In-Situ is a
network of 21 festivals that take place in 14 different European
countries, all of which present outdoor work; its coordinating office
is at Cite des arts de la rue, run by Lieux Publics, a complex of
workshop and studio spaces in a former industrial area opposite a
mammoth housing estate to the north of Marseilles. At that initial
gathering in the spring, six festival directors were present, and
each had invited an artist whom they had commissioned to create a
work for their festival that in some way addressed the question of
“new technologies” in public space. The other two gatherings (in
Italy and Czech Republic) focused on audience engagement and
site-sensitivity, and all three groups met in Marseilles at the end
of September, where the artists could meet the rest of the festival
directors, and each discussion could be opened out.
That
business part of the day took us to 2.30pm; from 8.30pm, there was a
communal dinner on the grounds of Lieux Publics, overlooking the
city. And in between: the Travellings festival, a thoughtfully
curated set of outdoor shows that invited the In-Situ group, people
from across Marseilles, and inhabitants of the housing estate to
share a common space. At similar festivals in the UK, I'm often
troubled by the gap between what people think they're offering and
the conditions they actually create for acceptance; particularly I
fret about the lack of dialogue between those disparate groups. In
Marseilles, as a total outsider, I was more ready to let it just be
what it was. But what it was did feel like a temporary meeting place:
especially on the Friday and Saturday nights, when the wide metal
gates of Lieux Publics stayed open, and kids from the estate swarmed
among the theatre-people, being rowdy, sure, but having boisterous
fun. On Sunday, the gate remained closed, and the atmosphere, though
calmer, was a lot less electric.
The
estate kids were mostly there because Bureau
Detours, a group of architects-designers-artists-craftspeople
from Denmark, had installed Dennis Design Center in a bit of open
ground in Lieux Publics, and Dennis Design Center is brilliant. It
works like this: Bureau Detours bring a pile of wood and blue plastic
rope to a vicinity, ask the people thereabouts what they would like
to build, then help them to build it. What was built in Lieux Publics
was a miniature playground: a wibbly rope bridge strung between two
towers, each dressed with bright green plants; a small fountain
pouring from one of the towers into a pool; and eight swings hung
from the steel beams supporting an upper, protruding, level of the
building. Bish bash bosh, hours of fun: for the little ones who
charged about by day; for the teenagers who swarmed the swings by
night, challenging each other to swing harder, and higher, and while
holding hands; and, in a less demonstrative way, for anyone attending
the festival who didn't know a lot of people, and struggles with
talking to strangers, let alone amid languages that aren't their own.
On the final morning, three of the older male festival directors sat
on the swings together, and that was the most delightful thing: the
clearest indication of the permission the Dennis Design Center
offers, to play, to let go, to experience freedom from adult
conventions of comportment and restraint. Just gorgeous.
I
missed Dennis' visit to the Aygalades housing estate, but was there
for a couple of other shows. Wrzz, by French company 2,6 couverts,
was the one in the church square, and it was as charming as its
surroundings: an urban clowning show (someone compared it to Jacques
Tati movies) described as a “cauchemar sonore” – actually, can
we just pause for a moment to savour those words? Cauchemar sonore.
Lovely – because every basic, ordinary move the ordinary-Joe
clown-character attempts is disrupted by noise: the doorbell puts him
in a telephone queue and plays on-hold muzak at him; his rucksack
sets off an alarm every time he puts it on the floor; passing cars,
to the amusement of their unsuspecting passengers, rattle as though
they're about to fall apart. There's a brief sag of energy about 20
minutes in, when it seems the extended gag has run out of steam; but
then the performer approaches the children in the front row and
begins tapping out a rudimentary keyboard tune on their heads, to
their infectious delight, and there's another surge of energy.
Throughout Wrzz keeps a fine balance between the pointlessly but
enjoyably silly and a philosophical contemplation of really, how the
fuck do we actually cope with all this unnecessary clamour in our
lives, the bombardment of industrial noise and electronic noise and
traffic noise and human noise? At the end, when the kids had
dispersed and the garrulous French lady had wandered into the church,
I had a little moment of cherishing the peace: Wrzz was a useful
reminder of how important it is in urban lives to make space for
that.
There
was another group of kids in the audience for Rodrigo Pardo's Flat,
and I wish my French had been up to their running commentary: all I
really caught was a debate about whether or not one bit of the set
represented a toilet, and their amusement on discovering definitively
that it did. As the title suggests, Flat is set in a studio flat; the
surprise is that it isn't indoors but out, and not only out but
suspended down the side of a building (in this case, a low-rise
apartment block), the floor perpendicular to the ground, the
furniture protruding into open air, the man who lives there rigged up
to aerial ropes so that he can walk at a 90-degree angle to the rest
of us, and lie on the bed while floating in space. The blurb
acknowledges the influence of Jorge Luis Borges and magic-realist
literature, and sure enough there are projections suggesting all
sorts of fantastical hallucinations: the man's table transformed into
some kind of well, the whole place icing over, a swarm of
cockroaches, visions of a former lover haunting him as he tries to
sleep. But to be honest, the material of the piece itself was less
interesting than the dialogue between the show and its surroundings:
the contrast between the lights of the fake flat and those of the
real rooms next to it, the invented life of the man in the show and
the imagined lives taking place behind drawn curtains. For me, the
most magical moment was one in which, through the glass entrance door
of the apartment block, I glimpsed a woman in her dressing gown
preparing to take her dog for a walk. It's in those moments that Flat
most effectively blurs fantasy and reality into one.
Those
works invited Aygalades inhabitants to take part as audiences; in
Jeroen Strijbos and Rob van Rijswijk's sound piece Walk With Me, we
encountered them as participants. I wish I'd made it to this piece
earlier: it's designed to be listened to alone, on big headphones,
carrying an iPad, walking through unfamiliar areas not quite within
the earshot of others, and doing that in the gloaming put the
heebie-jeebies in me. But that nervousness is also a natural response
to the sonic world that Strijbos and van Rijswijk create: ominous,
glitchy, punctuated by the thump of footsteps; often it seems that
people are not only following you but sharpening knives behind your
back. Anxiety aside, I thought this piece was terrifically evocative,
thrilling too: on the iPad is a map of Aygalades and Cite des art de
la rue, and across that map are drawn overlapping squares, rectangles
and circles; each shape represents an individual sound, and so you
can effectively compose your own symphony as you traverse the
landscape, holding one sound longer if it particularly appeals,
walking quickly away from another that doesn't. A lot of the music
has its roots in northern Africa (reflecting the population of
Aygalades); the keening string notes and rattling percussion had a
burnished quality so appealing that I kept retracing my steps to hear
them again. Interspersed with the music are voices: a story that my
French couldn't quite follow, but that had something of the heaviness
of Camus' L'etranger, and snatches of text from conversations with
the people of Aygalades, talking about the community, its reputation,
the violence that happens there. There was one man, my favourite, who
talked admiringly of the vibrancy of Marseilles, breaking into
English to call it “a fucking city!”: a vortex of excitements,
challenge, and promise.
The
festival took us off-site, too, mostly thanks to the antics of X/tnt
(Antonia Taddei and Ludovic Nobileau), whose ongoing project Le Code
de la deconduite – basically, the opposite of the Highway Code, or
any set of instructions guiding behaviours in public space –
invites participants and passers-by to engage in acts of controlled
anarchy and social disruption. William Galinsky programmed them at
this year's Norwich and Norfolk festival, where they mocked the
presence of CCTV cameras, encouraged people to strip naked (albeit
behind curtains), and one of them was arrested for swinging an axe
out on the street. The actions in Marseilles were fascinating,
hilarious and incredibly problematic, causing deeply felt offence
among some of the participants. For one of them, Taddei and Ludovic
took a group by coach to a roundabout, where we threw a kind of
live-art party. The issue, they explained en route, is that art on
roundabouts is a lucrative business, attracting a lot of government
investment, but it's also rubbish, because the art has to be
undemonstrative, almost invisible, so as not to risk distracting
drivers and causing accidents. X/tnt wanted to prove to the
government that this is ridiculous, but also take the piss, and so
each of us took a chair on to the roundabout, to which was affixed a
mesh of concealing shrubbery, and first created a camouflaged space
for a banquet of crisps, then shifted them to form a mock-up of the
Aygalades estate, and finally threw water and pink powder in the air
to make a great big mess. It was all a hoot, except for the bit where
we were instructed to light cigars whose smoke would create the
impression that our fake Aygalades was on fire, and I couldn't tell
how disparaging the text for this bit was about people living in
poverty. Certainly there was a note of callousness that troubled me,
but without better French I couldn't trust how that manifested and
can't adequately explain it.
But
perhaps I thought that because of the other action, the day before,
when two mini-buses of In-Situ people were taken to a chi-chi beach
to create a welcoming party for arriving refugees.
Artist-participants were already on the scene, dressed alternately in
army camouflage and ambassadorial suits; our party, and sunbathers on
the beach, were invited to dress up in the uniform of refugees and be
greeted with a compassion and care entirely contrary to the prevalent
media narrative of suspicion and fear. So far, so blandly liberal –
but the uniform the refugees were invited to wear was the red T-shirt
and blue shorts of Aylan Kurdi, the child whose photograph prompted a
short-lived flurry of pity that has done little to change government
policies. I can see the argument that X/tnt wanted to hammer home the
necessity for a shift in how the public consider refugees, but I can
also see the argument that the company were exploiting that dead
little boy more even than the people who had argued over his
photograph online. And I feel weird saying that, because at that
moment in time, on the beach, I still hadn't seen the photograph, so
it wasn't until someone told me later that I knew what the costume
represented. But even before then, there was something odd and
off-kilter about watching children on the beach play with
gold-and-silver thermal blankets and the free beach balls that X/tnt
distributed as part of the performance. Whose mindset was really
being changed by this? What, other than a boost for the company's
notoriety, was really being achieved?
*
Apart
from the work, the Travellings festival was fascinating for its
attempt to reconsider how a group of people engaged in making and
staging performance might share perspectives and have fruitful
discussions together within a fairly formal framework. As part of
Dialogue, the slow-moving organisation I run with my friend Jake,
I've done a fair bit of experimenting with this too, with variable
degrees of success, so I particularly enjoyed assessing In-Situ's
approach. Partly they stuck to the traditional, opening each day with
a panel discussion, mostly dominated by white men. And yes, on the
first day, it was just as dry and hierarchical as that sounds, with
almost no one in the audience contributing, and a pervading feeling
that we'd just like to get to the coffee break thanks. The second day
was better, simply because the panel's moderator, Neil Butler of UZ
Arts in Glasgow, spent most of it not sitting in his chair but
bridging the gap between panel and audience, and constantly inviting
dialogue: such a simple thing to do, but staggeringly effective.
The
lunchtime slot did something else Jake and I are very keen on:
created a space not only to talk but break bread together. Dubbed
“M'eatings”, these discussions divided all participants across
six tables, each of which was hosted by an artist; every 20 minutes,
we swapped tables, so that by the end of the two-hour, six-course
(!!!) lunch, the participants had had an opportunity to meet and chat
with every one of the artists. In principle, I thought this was a
great idea: it allowed all the festival directors to meet all of the
artists from the three spring gatherings, and to discuss the ideas
that had emerged from them; it allowed artists to cross-fertilise
ideas; it introduced a lot of strangers to each other very quickly,
easing the path to being social later on. In practice, though, it
proved much less satisfying. Twenty minutes isn't long enough to move
beyond shallow thinking into deep questioning and probing thought.
Because each of the artists was there at the invitation of one
director, the impulse for talking to the others became tainted by the
possibility of being programmed by them in the future: rather than
talk about theory, ideas, philosophy, most of them ended up doing a
kind of infomercial for their work. Which was fine and lovely but
also exhausting: by the time they met their fourth group, let alone
their sixth, the artists at the tables were starting to feel tired,
partly because they were feeling like they were repeating themselves,
partly because they'd been so busy talking they hadn't been able to
eat.
Again,
this improved as the weekend went on, and more artists shifted from
talking about their work to presenting it, whether using projected
images, postcards that travelled around the table on a toy train, or
an invitation to take part in a kind of extract. Czech artist Jonas
Strouhal, whom I'd previously met in Norwich, excited a lot of people
on Saturday by using the electric currents of his brain to operate a
chocolate fountain: as long as he was feeling relaxed, the chocolate
flowed and we could dip pieces of fruit he'd provided in it; if he
wasn't, the fountain would stop. Similarly, Matteo Lanfranchi proved
completely charming on Sunday, with his rough-scrawled map of places
– surreal, romantic, everyday – that each represented an aspect
of his work, and ample supply of Baci kisses. The general rule that
can be extrapolated from this, I feel, is that there is no
conversation that can't be vastly improved by the provision of free
chocolate.
*
Of
all the works and dialogues I took part in at Travellings, the one
that will resonate, that I hope to hold on to for years to come, was
Lotte
van den Berg's piece Building Conversation. X As far as I can gather, she used to make something
more like shows, but always with an interest in silence, or wordless
communication, and in addressing social inequality, vulnerability,
loneliness, desire. But with Building Conversation, and other pieces
that have emerged from her research into traditional forms of
communication in cultures including Inuit and Maori, she removes
spectacle and concentrates on direct experience. In her biography,
there's this quote: “I make theatre and keep asking myself the same
question. How can I create a space in which you can watch without
words and rules? A space in which the spectator becomes a participant
that undergoes the performance without expectations.” That's pretty
much what Building Conversation sets out to do.
I
went to it with some uncertainty: on a sunny Sunday afternoon, my
last full day in Marseilles, did I really want to stay shut up
indoors for three hours? Once it began, uncertainty turned into
anxiety and a strong desire to leave: the premise, I discovered, was
that the group of 20 would sit in a circle in the space for a
pre-allotted amount of time and communicate with each other without
using a single word. It sounded excruciating. Not boring so much as
embarrassing. We argued over how long we would do it for: seven
minutes? 45? Two hours? We settled at 90 minutes, and that proved too
much for one man, who promptly escaped. I forced myself to stay. And
I'm so glad I did.
In
her introduction, Lotte quoted the following statistic: words account
for no more than 7% of how we communicate; the rest comes from body
language and tone of voice. Her challenge – no, that's too strong –
her offer to us was to eliminate that 7%, and see what might be said,
what might be understood. (Of course, that also eliminates the 38%
that is tone, but never mind.) She also specified that we wouldn't
use mime or sign. Within minutes of starting, William Galinsky
erupted into uncontrollable giggles that expanded into hiccuping
hysteria, and didn't stop for a good quarter of an hour. No less
exaggerated was the physical language some people attempted: big
smiles, raised eyebrows, shrugs. Within 10 minutes I realised I was
far more interested in listening than trying to say anything. And
that the more people attempted to “speak”, the less cogent and
interesting what they were saying.
Maybe
it's a condition of this work that words feel wholly inadequate to
describe it. I'd need them to raise your body temperature by a
fraction of a degree. To make emotion swim in your eyes. I'd want
them to make you feel like you're hugging your mum, or your child, or
someone you've loved deeply for years. I'd want them to make you look
at the next person you come across and see, not their clothes or
their hairstyle or how many spots they have, but their soul. By some
magic quirk of fate, a man happened to bring his dog to Building
Conversation, a big golden labrador, and the creature happened to be
sat next to me. He spent most of the time lying down behind the
circle of chairs, but at one point he nudged his nose into my lap,
started licking my hand, and staring at me with huge brown eyes full
of trust, radiant with not just the desire but the ability to give,
give me anything I want, give me more. That's what Building
Conversation offered: a space in which to be absolutely open to other
people, absolutely without agenda, absolutely trusting, absolutely
giving. I don't think everyone in the room understood it that way,
and I feel like an obnoxious egotist saying that, as though I'm so
intellectually or emotionally superior. Ugh. That's not what Building
Conversation is for. It's for breaking down those barriers, for
reminding us that we are animals, who need each other for survival,
so damaged now by divisive and prejudicial social structures that we
need to start all over again, from a place before words. From being
afraid of 90 minutes of silence, I left never wanting to speak again.
And
yes, I'm fully aware of the irony of that sentence coming at the end
of almost 4000 words. But you don't have to be a speaker to be a
writer. Listening, on the other hand, is essential.
*
For
the sake of completion, I thought I might as well post up two of the
three pieces of writing I did as part of the gatherings. Missing is
the first, a synthesis of the Norwich workshop sessions, which was
only half-written, the other half improvised on the day. The second
is below, a piece I wrote about that session for Les Inrockuptibles;
and the third is below that, the presentation I gave to open the
Saturday panel discussion in Marseilles. While I'm here, thanks again
to William Galinsky for the initial invitation, and to the In-Situ
network for the opportunity: it was one of those jobs that made me
glad I've stuck with this ridiculous practice of writing about
performance.
For Les Inrockuptibles:
The
group of In Situ partners and invited artists who gathered in
Norwich
for the Emerging Spaces meeting dedicated to New Technologies
came
from across Europe, bringing with them a host of languages that
were
put aside as everyone attempted to communicate in English. As
the
writer invited to respond to their conversations, I was struck
by
how, whatever our native language, we shared the word
“technology”
in common. In English, French, German, Czech, Hungarian, it's
essentially the same. At its root are two ancient Greek words:
techne, meaning art, craft, skill; and logia, meaning discourse.
Technology, then, is the discourse of art.
And
art is the application of technology – although, for the artists
invited to Norwich, that could mean many things. Simon Collins
(UK)
employs age-old model-making techniques, soldering together
scrap
metal objects to create life-like animal sculptures. Adelin
Schweitzer makes films with remote-controlled robots, or drones,
adopting and subverting military surveillance tactics to provoke
new
narratives in urban and rural areas. Elisabeth Wildling (AU) and
Klara Balazs (HU) use video and projection to encourage
audiences to
re-see their surroundings. Jonas Strouhal (CZ) plays with brain
sensors to give surprising physical expression to internal
thought-processes. And Eric Joris of CREW (BE) works with
scientists
at the university of Hasselt to develop complex goggle-sets that
allow the wearer to see through another's eyes. As Hugo Bergs of
Belgium's Theater op de Markt commented in a summary session on
the
final morning, technology for these artists isn't a decoration
or an
afterthought: it is essential to the fabric of their work, the
strategy through which they address the human condition.
If
new
technologies offer artists new opportunities, they also present
a
challenge: how to keep pace with the rapid shifts in society
brought
about by digital advances? As Joris noted in a useful opening
paper
on the first morning, we live in a “fully mediatised society”:
technology is so pervasive most people no longer notice it.
Artists,
though, notice things. In an interview with British arts and
technology organisation The Space earlier this year,
theatre-maker
and game designer Hannah Nicklin identified a new “digital
culture”, which she defined as: “how we are humans in the
context
of [technology]”. Digital culture, she continued, is: “the rate
at which information travels, and how comment culture affects
our
public discourse. … It’s the vanishing of interfaces between
technology and human input, and whether or not that needs to be
addressed. It’s the growing of the ‘global village’ and the
problems with how we fit that in our head.” An artist doesn't
need
to be presenting online for these questions to bleed into their
work.
When
interviewing the Emerging Space participants, In Situ's
communication
officer Maxime Demartin asked a pertinent question: is digital
culture creating a new idea of public space? Already public
space has
plural meanings: it can be indoors as well as outdoors;
theatres,
train stations and shopping malls are all public spaces; even a
balcony overlooking a street exists in public space. Public
space is
anywhere in which people might be seen by or encounter other
people;
these spaces acquire more power the more possible it is for
people to
congregate there and recognise their citizenship.
Fanni
Nanay, programmer of the PLACCC festival in Budapest, pointed
out
that “people have access to public issues with the same measure
that they have access to public spaces”: in Hungary, that access
is
increasingly being denied by a right-wing government. This is
what
attracted her to Balazs, who proposes to project images on to
prominent statues in Budapest, inviting passers-by to interact
with
these memorials in new and unexpected ways. Nanay's hope is
that,
through this work, people will re-encounter their agency, and
remember their ability to affect government policy. It is a work
that
could travel across Europe, but in each city its meanings would
differ, depending on the history embedded in that site, its
experience of war, riot and uprising.
As
Joris noted, the ancient Greeks developed democracy and theatre,
social organisation and a strategy to debate and hold
accountable
that organisation, simultaneously. The Arab Spring was a vital
demonstration that people now locate those strategies online.
The
internet seems to promise limitless space and so limitless
agency –
and yet, as Schweitzer noted, the use most western Europeans
make of
it is limited to reading newspapers and chatting on Facebook.
Strouhal's interest in how the brain functions led him during
his
presentation to identify lack of concentration as “the most
common
problem in our society”: people are too distracted by computer
games and social media to focus on social activism. This, he
argued,
is the “infant conditioning” that novelist Aldous Huxley, in
1949, predicted would brainwash humanity into placid
subservience to
their leaders.
These
were the moments when the Emerging Spaces meeting felt rich with
potential: when the discussion ranged across the different art
works,
drawing connections between them by reaching into philosophy,
politics and personal experience. In doing so, it offered each
artist
new lenses through which to consider their work. A crucial one
was
the notion of “transitional space”: explaining CREW's practice,
Joris drew a Venn diagram with “real space” in the left circle,
and “virtual space” in the right. Where the two overlap is a
transitional space – the “interesting place to work”. Wildling
related strongly to this: her film work attempts to shift
perceptions
of buildings and urban environments, by encouraging the eye to
shift
its angle of vision, to see between the real and the imagined.
Another
transitional
space emerged in the discussion of Strouhal's work,
which sits between art and therapy. He uses EEG brain sensors
otherwise employed by psychotherapists to train the brain into
better
concentration and stress management; by attaching those sensors
to
mechanical devices, he can channel the brain's natural
electricity
into causing motion, pulling down a small tree when his thoughts
are
stressful, triggering a fountain when happy. Balazs' statues
project
prompted debate about the overlap of private and public: who
owns
public space, and regulates what happens there? Schweitzer's
drone
was fascinating in this respect: zooming along roads, through
tunnels
and under feet, it is entirely unconcerned by questions of law,
enjoying a freedom of movement few humans share.
What
each of these projects aims to do, at some level, is make the
invisible visible. In Where Is Hamlet?, the work he is
developing
with CREW, Joris connects violence in the Middle-East with the
threat
of war in Shakespeare's play. He hopes to illuminate the unseen
powers – father figures, like the ghost of old Hamlet – who
control the movements of the young, by filming in places of
political
turmoil, and then placing his audiences at the centre of those
films,
transforming their vision.
This
opens up a new field of enquiry: to what extent is art itself an
exercise of power? This is particularly pertinent in work that
invites interaction, such as Collins' outdoor performances with
metal
sculptures. He has developed two huge dragons made from junk,
whose
movements might be controlled by his audiences. Our discussion
about
the limits and possibilities of interactivity sharpened his
thinking
about the project: attending Emerging Spaces, he said on the
final
day, might have saved him two years of trial-and-error
experiment.
Schweitzer wondered whether the invitation to interact with
Balazs'
statue projections might damage it, allowing audiences to miss
its
political import by treating it as a game. But play is also
important: it offers new agency in a neo-liberal culture that
claims
everything as work and drains our energy for creating change.
As a
writer, my playground is language. In my closing address at the
Emerging Spaces meeting, I reminded the group that in English,
the
newest technology is described as state-of-the-art. Art advances
technology and technology advances art. The artists present at
Emerging Spaces exist in the transitional space where the two
meet:
it is indeed the most interesting place to work.
And for the panel discussion:
I've
spent a lot of the past month in a rehearsal room X talking a lot in the rehearsal
room about perceptions of community, and of private and public space,
and private and public self, and what our absorption into social
media and online forums does to those perceptions. Perhaps my
favourite question to come up has been: do you think Victorians had
anxious conversations about what this new-fangled thing called the
telephone would do to human relations?
Over
the past year, British journalist Paul Mason – a specialist in
economics and social upheaval – has been writing about what the
digital revolution has done to human relations. He identifies a new
kind of human being, one who extends their self into their devices;
adopts multiple selves; [and] creates their own ongoing narrative
through the words, imagery and film they distribute across several
social media platforms. Why, he wonders, would such a human sit in a
theatre and watch a play, when they are already so adept at creating
their own multi-dimensional narratives? More provocatively, Mason
identifies a new economic system – which he calls postcapitalism –
developing outwards from the digital, as the unstoppable abundance of
information technology loosens the relationship between work and
wages, corrodes the market's ability to fix prices, and creates the
conditions for collaborative production. Is this utopian? Or a
realistic solution to damaging and unequal social systems, that
points the way towards more sustainable ways of living together?
The
Emerging Space meeting in Norwich began with a contemplation of these
and other ways in which the digital revolution is disrupting existing
power structures; the other, obvious instance mentioned was the Arab
Spring uprisings fomented through social media. The meeting also
began with a suggestion – from Eric Joris of Crew – that if
artists want to debate or test social organisation, as theatre always
has since the days of the ancient Greeks, then it makes sense to do
that where the most people are congregating: online. This became a
central question for the meeting: to what extent is public space –
the space in which people might exercise and recognise their
citizenship – now sited online? And how does the pervasive nature
of digital culture charge or affect human interaction in the outdoor
spaces where the In Situ festivals take place?
To
some extent Eric's proposition was misleading: like all of the
artists at this Emerging Space, he doesn't make work to be
experienced online but in person. But his work uses some of the
experiences of online – that sense of private interaction in a
public setting; and the overlap of present and virtual realities,
both of which are also the experiences of live performance – to
create increasingly complex theatrical events that play with the
senses. Over several works with Crew Eric has developed headset
technology that immerses the wearer inside an alternative reality, so
completely transporting that many participants demonstrate while
wearing it a disbelief that their hands are their own. Where Is
Hamlet uses this technology to examine power structures, particularly
in political systems that are dominated by a father figure (like the
ghost of old Hamlet) who controls and limits social interaction. The
problem with using such advanced technology, Eric admitted, is one of
distribution: only a relatively small number of people can experience
the work at once.
Part
of what makes Eric's work fascinating is its ability to manipulate
the imagination; to convince the brain that its senses are bearing
witness to something other than the body's actual surroundings.
During the meeting Eric wondered whether this susceptibility was
evidence of the fragility of human consciousness, but there is a way
of seeing this more positively, as evidence of the brain's useful
plasticity. Neuro-scientists are still learning about this: it's an
argument I've encountered in a book of feminist science thinking by
Cordelia Fine, which demonstrates that much of the way in which
humans talk about gender and resulting power relations can actually
be traced to stereotypes constructed in support of patriarchal
structures – exactly the structures Eric addresses in Where Is
Hamlet.
The
brain's plasticity is central to Jonas Strouhal's work, and connects
to his own experience as a young person of treatment for
hyperactivity disorder, which measured his brain's electricity and
used simple interaction with moving images to train it into
relaxation. Jonas now uses the same brain-scanning technology in his
work, inviting participants to trigger music at a fountain, or
movement in a leaf blower, or ripples in the surface of a lake,
simply by concentrating their thoughts. Even without experiencing it
first-hand, I found his work incredibly moving. It invites audiences
to witness a physical manifestation of their own, invisible brain
activity – and offers a sense of control that is in sharp contrast
to the sense of overload that is a common response to the digital
revolution. And it encourages participants to live absolutely in the
present, centred in their minds and their bodies, not split between
the live environment and the digital.
Jonas'
discomfort with digital bombardment was shared by Adelin Schweitzer,
who suggested that the role of the artist using technology might be
to work on deceleration processes: slowing experience back down, from
the speed of the algorithm to the speed of human walking. With The
Drones Release he's interested too in how to shift audience
perception, inviting people to see from a different perspective.
Specifically, the perspective of the drone: a small remote-controlled
object on wheels that arrives unannounced in a public space and
interacts with its participants, asking them existential questions
such as “what is humanity?” and “what is love?” There was
something beautifully innocent about this drone: not only did it
neutralise the sinister connotations of drones as used in
surveillance and warfare, but it was able to transgress conventions
of social conduct, and to ignore boundaries – whether of space or
social interaction – that humans are trained from an early age to
respect.
Adelin's
intention is that the recordings of the drone's movements and
conversations are used to make a film, to be screened for the
community that interacted with it – inviting them to see their
public or communal spaces and interactions within them anew. This
impulse – which was also registered by Eric Aubry yesterday, when
he noted that art is interesting when it makes people think
differently about their local area – is where all three Emerging
Space meetings overlap: and Adelin did wonder during the Emerging
Space what made the theme of new technology more relevant to this
group than the themes of engaging audiences or site-specificity.
Perhaps the answer lies in the fact that technology for these artists
is a necessary tool, the form and method through which they
articulate their thinking. Simon Collins, also known as Paka, doesn't
work with digital technology, or new technology at all. Yet his robot
sculptures are undoubtedly feats of skilled technology, that also
encourage viewers to think differently about waste. Built from scrap
metal and found junk, they are extraordinary creations, his dragon
Elsie looming feet above people's heads. Is it possible to see that
sculpture in your local area and not have your memories of that site
changed for ever?
On the
surface, Paka's work could not be more unlike that of Elisabeth
Wildling, whose tools are film and projection. The commonality
between them is that invitation to audiences to experience place
differently. Wildling has projected graffiti on to a canal and the
names of Austrians killed by the Nazis on to the facade of the
National Library in Vienna; she tilts the angle of her camera so that
the viewer sees the skyline at eye level and the passage of time
across a room. She is interested in how film and projection can be
used to express the character of place, draw out the memories
imprinted in it, and so shift audience perception within it.
Often
when people of my generation – the generation who encountered the
digital revolution as adults – talk about digital space, we do so
as though it were somewhere separate from here where we sit. But it
isn't. I'm sure while I've been talking more than one person has been
using their smartphone, to check email or flick through social media;
even if no one has, a conversation has been continuing there for you
to catch up with later. New technology is integral to our lives now;
and the question that interests me is how art can be as pervasive, as
integral. Theatre and art are the way I think through my existence
and understand myself, other humans, my surroundings, and social
systems. How can artists best use technology to invite others to do
the same?